Modelling was done with rhino then imported into Maya for lighting setup, and finally materials were added with mxst (Maxwell studio)
The new render is better in every respect I can think of: I improved the exposure, Chose a smaller aperture for more depth of field and improved the composition a little bit. The new render took a weak or maybe two to render... can't remember exactly XD. It's 2100 x 1500 pixels
Since there was interest before for using this image for various stuff... I added it to a stock site but I don't know if I am allowed to post a link on DA so post me a private message and I will tell you where to get it.
Also added a print, in the future I will probably update the image with even bigger size.